Posts Tagged ‘Site.’
Out of the Thousands of CounterStrike players, only a few are even aware that they can change / replace their existing (PRWEB) November 9, 2002
By default Halflife, Quake, Sin, KingPin, and several other 3d Action shoot-em-ups come with only simplistic amateur, or plain ugly crosshairs.
Crosshair Central ( http://www.planethalflife.com/cc ) offers u the tutorials, tools, resources, as well as a huge collection of custom made crosshairs to Change this.
Aside of the default crosshairs of each game being available in more bright colors, each crosshair is available in the 3 prime colors, with palettes to change them as u see fit.
Boulder, Colorado (PRWEB) May 24, 2012
TimeshareTransfers.com, a timeshare title transfer company, announced today that it launched TimeshareTransfersFacts.com, a site to help inform current and future clients of best practices when buying and selling timeshares. The site is a free service offered by the company.
?Many timeshare owners get hit with so much misinformation that we decided it was our duty to inform our clients about the pitfalls of navigating the timeshare sales process,? said Susan Cross at TST Resort relations. ?We believe transparency in the timeshare industry will help owners avoid costly mistakes.?
TimeshareTransfers.com has made strides to improve client communication and complaint resolution, but this is the company?s first step into proactively informing the public on a wide scale. Timeshare Transfers has indicated that it is planning a wide campaign to provide clients and potential clients with solid information to important sale and purchase decisions.
One key piece of the newly launched website is a database of current and past scam information. The timeshare industry unfortunately has its fair share of listing companies trying to bilk unknowing timeshare owners out of thousands of dollars in fees for advertising timeshares for sale. Timeshare Transfers advises clients and timeshare owners to never pay a company to sell your timeshare unless it is in the form of a commission at closing.
Timeshare Transfers is a timeshare transfer company specializing in the transfer of timeshare title for both deeded and membership based fractional units. These transfers can be new sales from the resort or transactions between interested parties. Founded in 1999, the company boasts between 5,000 and 6,000 transactions annually and is largely considered to be one of the premier timeshare transfer companies in the United States. If you are interested in working with Timeshare Transfers we encourage you to call 800-992-0637 to speak with a transfer specialist.
Phoenix, AZ (PRWEB) June 21, 2012
Bubble Island, one of the most popular social network online games, is set to be pulled from the Google+ platform by its developer Wooga, alongside its other titles Diamond Dash and Monster World.
Bubbleislandcheats.com, a popular online resource for players of Bubble Island, can reveal that the news comes in response to concerns by Wooga that Google+ simply doesn?t have enough users at present to sustain the games on the platform.
Wooga, who were originally quote optimistic about Bubble Island?s chances of success on the Google+ network, said that although user numbers were never that high, it had hoped that Google?s focused approach to curating games would lead to a far healthier retention of audiences.
However, According to Dan Lim, chief editor of Bubbleislandcheats.com, this simply hasn?t happened, leading Wooga to conclude that it?s best to pull the game from Google+ altogether.
?Bubble Island has proven to be hugely popular on Facebook, averaging a consistent 2 million daily active users for the last few months, but sadly this success just hasn?t transpired onto Google+. If anything, Bubble Island?s DAU on Google+ has declined slightly, which means there is little reason to sustain the game on that platform,? explained Dan Lim.
According to Bubbleislandcheats.com, the game will remain playable on Google+?s social games platform until July 1, when it will finally be deactivated. Fans of the game are encouraged to use up all purchased items by that date, otherwise they will need to contact Wooga for a refund.
Bubble Island fans need not worry that the game will be removed from Facebook however. As one of the social media networks top performing games over the last year, it?s unlikely that Wooga will remove the game from the platform in the foreseeable future.
?Fans can rest assured that Bubble Island will continue to be available on Facebook, and several other social games platforms. As far as we can tell, it?s only the Google+ version that Wooga are planning to pull,? added Dan Lim.
Bubbleislandcheats.com is a popular online games magazine, dedicated to providing news and updates for the social media puzzle game, Bubble Island. The website features reviews, tips, cheats and all the latest news regarding Bubble Island, and is seen as the top resource for all fans of the game.
(PRWEB) June 12, 2004
New York, NY June 12th, 2004 Game Broadcasting Live LLC officially re-opens its doors sporting a new corporate web site. The new corporate web site designed by Surreal-Media and proprietarily coded by Executive Technology Officer Eric Maupin, offers clients an interactive user friendly interface.
The new corporate site provides clients with many new features along with enhancements to improve the user experience. Community interaction has been emphasized via a comprehensive comment response system. Clients are capable of creating accounts and customizing them with personal information. An eSportsTV multi-media streaming module has been embedded into the site to allow clients the ability to view optimized content from eSportsTV. Clients are able to browse the site, posts comments and interact all while watching eSportsTV content. Game Broadcasting Live LLC has also expanded its support and inquiry system. Clients are provided with directory listings along with true toll-free assistance via the phone from a Game Broadcasting Live or eSportsTV representative. Game Broadcasting Live LLC officially welcomes everyone to the new web site.
Game Broadcasting Live LLC was founded on a structure composed of innovation and technology. The company was devised early in 2001 and began the process of research and development within the eSports sector. Several months after a vigorous research and market analysis process, Game Broadcasting Live LLC launched GBL Radio as a play-by-play audio streaming service. After the first two weeks, listener rates averaged several thousand listeners. GBL Radio became known as the first station to provide play-by-play audio coverage for the popular computer gaming title, Counter-Strike. GBL Radios success continued for months and was able to form exclusive coverage rights with several major online gaming leagues. In early December 2003, GBL Radio became Game Broadcasting Live eSports and launched a new web site with an emphasis on eSports news and highlights. Since then Game Broadcasting Live eSports has been covering many LAN (Local-Area-Network) events as well as providing fresh new eSports content to the professional gaming community. By taking full advantage of the internet and its enhancement of daily communication, Game Broadcasting Live LLC has been able to conduct much of its business over the internet. Game Broadcasting Live LLC has achieved top recognition and status within the eSports sector as an innovative organization.
About Game Broadcasting Live, LLC:
Game Broadcasting Live LLC is dedicated to providing top quality products for the professional eSports gaming niche communities. By devising and creating media related companies within the eSports communities, Game Broadcasting Live LLC has revolutionized eSports as a spectator sport. With leading edge technology and innovative leadership, Game Broadcasting Live LLC is committed to inventing new products and services for the eSports gaming community.
eSportsTV brings professional play-by-play coverage and eSports news to a television and internet based audience. By harnessing proprietary video streaming technology, eSportsTV is able to provide live video coverage of todays most popular eSports matches. With an audience composed of several million viewers, eSportsTV is recognized as the source for eSports coverage. For more information visit http://www.eSportsTV.com.
Game Broadcasting Live, LLC
Jordan Edelson | President, Chief Executive Officer and Chairman of the Board of Directors
Game Broadcasting Live, LLC
Andrew Wong | Executive Vice President, Web Services and Public Relations
For further information, contact:
Game Broadcasting Live Public Relations
All trademarks are property of their respective owners.
© 2004 Game Broadcasting Live LLC
Tijuana, Baja California (PRWEB) April 26, 2012
How do corporations facing today?s challenges weigh their near-shore manufacturing options? There are important factors to consider such as low-cost manufacturing, strategic location, quality and experience, just to name a few. In this playing fields Mexico certainly makes a compelling case for itself when compared to China.
In the last decade Chinese labor rates have increased significantly. Today the average wage of a manufacturing employee in China is between $ 1.65 and $ 1.85 per hour, contingent upon the location of the factory as well as the industry they serve.
Mexico, for the most part, has remained stable in its labor rate averaging anywhere from 1.85 to $ 2.25 per hour. Something else to consider is the hours an employee works per week, China has a 44- hour work week and Mexico has a 48-hour work week.
Other cost components are the duties and tariffs imposed on Chinese products imported to the U.S. be they finished goods or raw materials; costs can be significantly higher than those imposed on Mexican products. In many cases, because of NAFTA, Mexican raw materials pay zero duties and finished goods pay only on the value added portion of their cost component when entering the U.S. and some European countries.
As the saying goes ?location, location, location? and Mexico?s location is ideal for companies selling into the North American and European marketplace. Having a manufacturing facility hours from the consumer saves on transportation costs. The average transit time from the moment a shipment departs China to the time it arrives in the U.S. is 30 days resulting in higher costs. Mexico delivery times are far less; depending on the origin of the shipment, it can take anywhere from a few hours to a few days for a product to arrive at its destination. Mexico?s strategic location is ideal for several other reasons; maintain ?just-in-time? delivery schedules, reaction time to any production or operational issues, maintaining greater operational control of the manufacturing base is less challenging because of its proximity to the corporate office.
Quality and Experience
Mexico?s entry to the manufacturing arena began more than 50 years ago. At its inception, the draw for foreign manufacturers was its low-cost labor rates. Today the Mexico manufacturing landscape is much different; Mexico has attracted global corporations such as Volkswagen, GM, Bombardier, Bose, Eaton and other world class companies by proving technical skills and capabilities to compete not only in North America, but on the world stage as well.
Many of today?s Mexican manufacturing plants reach far beyond simple assembly. It is not uncommon to find companies that design, develop and manufacture some of the most complex products in the marketplace in a variety of industries. Aerospace, automotive, medical and electronics manufacturing companies find themselves at home in Mexico. From pacemakers to airplanes, Mexico meets and exceeds the standards set by world class companies. A close working relationship between industry and higher education has made this possible. Curricula at universities and technical schools are now shaped by the specific demands of industry.
?Bienvenido a M
London, UK (PRWEB) June 10, 2009
Gamecrawler.co.uk searches over 25 leading retailers in seconds to find the cheapest video game prices, from leading players like Amazon, HMV, Game, Play.com and Gamestation.
All the leading video game formats are covered, and visitors can search for video game titles within seconds. If they’re unsure of the title they’re after they can also view the most popular games released within the last week, month or year.
The site also boasts a Price Watch feature, enabling you to register for free and ‘name your price’ for any fancied games. Game Crawler checks prices throughout the day and when your chosen game hits the price mark you’ve set you will receive an email alert. Additionally, you can keep tabs on any pre-order or future games, so you need never pay over the odds again.
Carl Warrent, creator of Game Crawler explains, “The site’s been developed by gamers, for gamers. Whatever system you have – from Wii to PC to Playstation 3 – we can help save you money in these turbulent times! For example, you might pay around
Denver, Colorado (PRWEB) May 20, 2012
Bob-Game.com plans to rewrite history this May by offering thousands of games across mobile and PC platforms to users around the world. Bob-Game.com has license deals to over 1600 top PC and mobile games and offers its members a very simple and quick way to access all the games with an inexpensive monthly subscription. With this website, you can simply click on the games you wish to play on your computer or your mobile device such as tablet or smartphone, and your games will immediately start! You won’t need to take your credit card out every time you want to buy a game. Bob-Game.com makes downloading and playing games extremely simple to allow members to enjoy the site without any hassle.
Every week, members can expect new games rolling out from Bob-Game.com as they work closely with top game publishers to ensure that they get the best games out there. Bob-Game.com?s monthly service offers all a wide range of game category such as shooter, RPG, action, fantasy and even learning. To play the games, the members simply need to install a small software that manage all the game downloads and sync it to all the user’s devices and computers.
For more information, please contact them at pr(at)LetsPlayVentures.com.
LetsPlayVentures (LetsPlayVentures.com) is the owner of Bob-Game.com. LetsPlayVentures is an online multimedia and entertainment company focused in the distribution and sales of online video games. Aside from Bob-Game.com, LetsPlayVentures.com has several game related projects in the pipeline. To contact LetsPlayVentures, please email them at pr(at)LetsPlayVentures(dot)com or visit http://www.LetsPlayVentures.com
New Penny Auction Shopping Site, Bids4LessStore.com, Offers Exceptional Customer Service, Easy Merchandise Pick Up and Cheap Deals
Santa Barbara, CA (PRWEB) September 22, 2010
Bids4LessStore.com is a new online auction site selling the hottest products on the market today ? with a twist. Shoppers register, for free, to enjoy the fun of auction shopping combined with a vast selection of brand new, brand name products. Recently launched, this penny auction platform offers an interactive way to shop for great deals.
The auction shopping format is simple: Bids4LessStore.com offers products for sale starting at $ 0. Our customers bid on items, paying a nominal fee per bid, and the price of the item increases by only a penny. Winners can expect deals far greater than they would find with traditional online shopping. Currently, Bids4lessStore.com is offering the new, fiercely anticipated Halo: Reach, Home Depot gift cards, ipod Shuffles, and electronics. New products and auctions are updated regularly.
Noblesville, IN (PRWEB) February 16, 2006
Technology Dark Side (http://www.techdarkside.com), an online guide to surviving life in corporate IT, has been launched by David Christiansen, software engineer and aspiring author. Content includes career advice, funny anecdotes, and fiction about life incorporate information technology.
David Christiansen is an aspiring author and software engineer with an inside view of the dark side of software engineering: corporate IT. “I call corporate IT the dark side of technology because the dynamic of corporate IT is the opposite of that in technology product companies. In technology companies like Google or Microsoft software engineers, testers, project managers, and other IT employees are assets. They create the products that make the company money. Not in corporate IT. There, we are simply overhead that must be incurred in order for the company to sell its products,” explains Mr. Christiansen. “This changes everything about the job, even though the technical work is often the same.”
Technology Dark Side (http://www.techdarkside.com) offers an inside view of life in corporate IT. It includes career advice (how to write a good performance review), funny anecdotes (what it really means when you say you haven’t got the “bandwidth” to performe a task, and even fictional stories about technology gone really, really, bad (Alter Ego).
Mr. Christiansen is also using Technology Dark Side (http://www.techdarkside.com) to publish his career guide, The Cockroach You Ate for Breakfast, in monthly installments. “Cockroach” is an irreverent and striking look at some of the worst habits professionals use to protect their jobs, often with counter-productive results.
Content on Technology Dark Side (http://www.techdarkside.com) is offered free of charge.
Los Angeles, CA (PRWEB) June 7, 2010
The MashON creative platform continues to evolve and look more appealing to companies looking to capitalize on their brand. Now the platform has a new Web site that mirrors that rapid success.
The new MashON.com is live online with copious examples of how the company?s unique ?personalize, merchandize, socialize? concept has grown in just 18 months.
Chief Executive Officer and President Philippe Benoliel says the company was so focused on its clients in its early stages that its own Web site redesign took a back seat. Now it?s time to show the world just how successful the brand-capitalizing concept has become after the number of major brand partners the company services has grown from zero to 48 in just 18 months.
?We went from having a creative solution for the web to being able to merchandize those products and create physical products from those creations. We introduced a robust e-commerce platform and we are now one of the leading on-demand products creators on the web. We have evolved and MashON is stronger than ever.?
?MashON is revolutionizing how brand owners merchandize their properties, by offering a risk free solution to consumer merchandizing, negating inventory risk and increasing revenues to the brand owner (over traditional licensing)? says Benoliel, ?we?ve yet to meet a company that does not see the value of our offering?.
Through its network, MashON reaches more than 12 million unique consumers online with its interactive applications that allow consumers to create digital and physical products using brand assets like pictures, videos and sounds.
Customers also have the option to turn those creations into physical objects like apparel, phone skins, posters, 3D printed goods, greeting cards and baseballs. And they can order them straight from the Web site they made their creation on.
Finally, customers can ?socialize? their creative masterpieces by sharing them on social networks like Facebook and, Twitter.
MashON has helped companies in varying markets and of various sizes to capitalize on their brands, from clients like MGM, Henson Studios and the National Football League to Organically Grown and TNA Wrestling. The new site features a comprehensive list of clients and includes case studies on how the platform has helped companies capitalize on their brands.
Detailed explanations of the MashON concept can be found on the new ?Who we are? and ?What we do? sections, providing more about the solutions offered. And profiles of MashON?s 23 team members introduce visitors to the personalities behind the magic.
Benoliel expects the company?s growth to continue to accelerate. ?We?re excited to showcase our team and our clients, the key contributors to that success, on our new website? Benoliel says.
MashON (http://www.mashon.com), a dba of Planetwide Games Inc, is a leading provider of web based creative, promotional applications and turnkey e-commerce solutions for more premium entertainment properties such as Time, EA, NFL, 4Kids TV, Moonscoop and TNA Wrestling. Leveraging its patented web based creative platform, MashON redefined on-line shopping for branded merchandise by combining traditional licensed products with user created merchandise under a single cohesive, branded and entertaining web store, providing a deeply immersive and consolidated shopping experience.
MashON has deployed its comprehensive technology platform, including e-commerce applications, promotional and social widgets, SEO and advertising campaign management and interactive advertising solutions to maximize the exposure and profitability of entertainment brands and content.